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About the quiet ones: How Introverts (and Extroverts) Show Up at Big Events
We have a multinational team at Embersail Studios, and one thing we've noticed is that not everyone moves through a big event the same way. A full and empty social battery feels different for all of us. Last time, we talked to Caghan about her experience on the global stage, and somewhere in the middle of putting that together, we got curious about the rest of the team. What does showing up to these spaces actually feel like? So we asked a few of them: Mars our Studio Directo
Blanchie Bermejo
May 304 min read


Inside GDC: Embersail Studio’s first time on the Global Stage
Attending the Game Developers Conference is a major milestone for anyone in the gaming industry! As an indie studio, attending for the first time offers a whole new experience, even for the conference veteran Caghan Bonnough, our Director for Business & Marketing. After the week-long event, we interviewed Caghan to know more about her experience representing Embersail Studios at the GDC 2026. Q: Hi Caghan! What’s it like representing an indie studio in a big event like GDC
Blanchie Bermejo
Apr 303 min read


Hello, we're so glad you're here!
Welcome to Embersail Studios, the new home of Dusk Wave Arts games and comics. We are excited to introduce the key projects that define our creative universe, our digital comics The Glove, Criminal King, and Jewel Knights, and our Steam games BARHEIM and Stuck in the Present. At the heart of our creative lineup is The Glove, a webcomic that delves into the extraordinary life of Tim, a neurodivergent kid who unexpectedly wields a magical glove. This glove isn’t just any artifa
Blanchie Bermejo
Mar 42 min read


A Letter to Gamers: Step Into the World of Stuck in the Present
Dear Gamers, September 19 marks a very special day to us: our psychological horror game, Stuck in the Present, is finally out on Steam! We very are proud to share this big achievement with you. This project is close to our hearts because it was born from something many of us on the team know very well: the feeling of being far from home. As a multinational studio, we come from many different places and cultures. But one thing we found in common was the anxiety of being somewh
Blanchie Bermejo
Mar 23 min read


Introducing: Comics Immersion
We’ve always loved comics. 11 years ago, Dusk Wave Arts began with the humble goal of promoting conversations about neurodivergence and finding your place in the world through comics. We started with The Glove and Tim’s adventures. Come a few more titles, some video games (Namely BARHEIM and Stuck in the Present-launching this month on Steam!!), we’re here now with our very own App focusing on the heart of our mission: helping neurodivergent folk enjoy comics by making it acc
Blanchie Bermejo
Feb 272 min read
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